Dnd 5e Dog Race

7.2k votes, 380 comments. 2.2m members in the DnD community. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First. Dungeons and Dragons (D&D) Fifth Edition (5e) Races. A comprehensive list of all official character races for Fifth Edition. Mastiffs can be trained as guard dogs, hunting dogs, and war dogs. Halflings and other Small Humanoids ride them as Mounts. Traits Keen Hearing and Smell: The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell. Actions Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

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UA

• Artificer Spells
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• Waterdhavian Noble

Dog
Makers of magic-infused objects, artificers are defined by their inventive nature. They see magic as a complex system waiting to be decoded and controlled. Instead of ephemeral spells, they seek to craft durable, useful, marvelous magical items.
Published

• Alchemist
• Armorer
• Artillerist
• Battle Smith

For some, their rage springs from a communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.
Published

• Path of the Ancestral Guardian
• Path of the Battlerager
• Path of the Beast
• Path of the Berserker
• Path of the Storm Herald
• Path of the Totem Warrior
• Path of Wild Magic
• Path of the Zealot

Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.
Published

• College of Creation
• College of Eloquence
• College of Glamour
• College of Lore
• College of Swords
• College of Valor
• College of Whispers

Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. Armed with the rites of forbidden blood magic and a willingness to sacrifice their own vitality and humanity for the cause, they protect the realms from the shadows, ever vigilant to avoid becoming the same monsters they choose to hunt.
Published

• Order of the Ghostslayer
• Order of the Lycan
• Order of the Mutant
• Order of the Profane Soul

Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the gods they serve, clerics strive to embody the handiwork of their deities. No ordinary priest, a cleric is imbued with divine magic.
Published

• Arcana Domain
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• Knowledge Domain
• Life Domain
• Light Domain
• Nature Domain
• Order Domain
• Peace Domain
• Tempest Domain
• Trickery Domain
• Twilight Domain
• War Domain

Amonkhet

• Ambition Domain
• Solidarity Domain
• Strength Domain
• Zeal Domain

Unearthed Arcana (archived)

None Available

Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will.
Published

• Circle of Dreams
• Circle of the Land
• Circle of the Moon
• Circle of the Shepherd
• Circle of Spores
• Circle of Stars
• Circle of Wildfire

Dnd 5e Dog Race
Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face.
Published

• Arcane Archer
• Banneret
• Battle Master
• Cavalier
• Champion
• Echo Knight
• Eldritch Knight
• Psi Warrior
• Rune Knight
• Samurai

Monks are united in their ability to magically harness the energy that flows in their bodies. Whether channeled as a striking display of combat prowess or a subtler focus of defensive ability and speed, this energy infuses all that a monk does.
Published

• Way of Mercy
• Way of the Astral Self
• Way of the Drunken Master
• Way of the Four Elements
• Way of the Kensei
• Way of the Long Death
• Way of the Open Hand
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• Way of the Sun Soul

Unearthed Arcana (archived)

• Way of the Ascendant Dragon

Whether sworn before a god's altar and the witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladin's oath is a powerful bond.
Published

• Oath of the Ancients
• Oath of Conquest
• Oath of the Crown
• Oath of Devotion
• Oath of Glory
• Oath of Redemption
• Oath of Vengeance
• Oath of the Watchers
• Oathbreaker

Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.
Published

• Beast Master Conclave
• Fey Wanderer
• Gloom Stalker Conclave
• Horizon Walker Conclave
• Hunter Conclave
• Monster Slayer Conclave
• Swarmkeeper

Canine Races 5e

A rune scribe masters the secrets of the runes of power – ancient sigils that embody the fundamental magic of creation. Rune magic is exceedingly rare: some of its secrets have been lost, and what lore remains is jealously guarded. Few rune scribes share their lore with others. Indeed, most rune scribes take on new students only if doing so allows them to gain access to a forgotten or missing rune.
Rogues rely on skill, stealth, and their foes' vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party.
Published

• Arcane Trickster
• Assassin
• Inquisitive
• Mastermind
• Phantom
• Scout
• Soulknife
• Swashbuckler
• Thief

Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer.
Published

• Aberrant Mind
• Clockwork Soul
• Draconic Bloodline
• Divine Soul
• Shadow Magic
• Storm Sorcery
• Wild Magic

Kaladesh

• Pyromancy

Unearthed Arcana (archived)

None Available

Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular.
Published

• Archfey
• Celestial
• Fathomless
• Fiend
• The Genie
• Great Old One
• Hexblade
• Undying

Wizards are supreme magic-users, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more.
Published

• School of Abjuration
• School of Bladesinging
• School of Chronurgy
• School of Conjuration
• School of Divination
• School of Enchantment
• School of Evocation
• School of Graviturgy
• School of Illusion
• School of Necromancy
• Order of Scribes
• School of Transmutation
• School of War Magic

• Adventuring Gear
• Armor and Shields
• Weapons
• Wondrous Items
• Coins and Gemstones

• Acrobat (UA)
• Actor (UA)
• Animal Handler
• Alert
• Alchemist (UA)
• Arcanist (UA)
• Artificer Initiate
• Athlete
• Blade Mastery (UA)
• Brawny (UA)
• Burglar (UA)
• Charger
• Chef
• Crossbow Expert
• Crusher
• Defensive Duelist
• Diplomat (UA)
• Dual Wielder
• Dungeon Delver
• Durable
• Eldritch Adept
• Empathic (UA)
• Elemental Adept
• Fell Handed (UA)
• Fey Touched
• Fighting Initiate
• Flail Mastery (UA)
• Gourmand (UA)

• Grappler
• Great Weapon Master
• Gunner
• Healer
• Heavily Armored
• Heavy Armor Master
• Historian (UA)
• Inspiring Leader
• Investigator (UA)
• Keen Mind
• Lightly Armored
• Linguist
• Lucky
• Mage Slayer
• Magic Initiate
• Martial Adept
• Master of Disguise (UA)
• Medium Armor Master
• Medic (UA)
• Menacing (UA)
• Metabolic Control (UA)
• Metamagic Adept
• Mobile
• Moderately Armored
• Mounted Combatant
• Naturalist (UA)
• Observant
• Perceptive (UA)
• Performer (UA)
• Piercer

• Poisoner
• Polearm Master
• Practiced Expert (UA)
• Quick-Fingered (UA)
• Resilient
• Ritual Caster
• Savage Attacker
• Sentinel
• Servo Crafting (Plane Shift)
• Shadow Touched
• Shield Training (UA)
• Sharpshooter
• Shield Master
• Silver-Tongued (UA)
• Skill Expert
• Skilled
• Skulker
• Slasher
• Spear Mastery (UA)
• Spell Sniper
• Stealthy (UA)
• Survivalist (UA)
• Quicksmithing (Plane Shift)
• Tandem Tactician (UA)
• Tavern Brawler
• Telekinetic
• Telepathic
• Theologian (UA)
• Tough
• Tower of Iron Will (UA)
• Tracker (UA)
• War Caster
• Weapon Master
• Wild Talent (UA)

• Barbed Hide (UA)
• Bountiful Luck
• Critter Friend (UA)
• Dragon Fear
• Dragon Hide
• Dragon Wings (UA)
• Dwarven Fortitude
• Drow High Magic
• Elven Accuracy
• Everybody's Friend (UA)
• Fade Away

• Fey Teleportation
• Flames of Phlegethos
• Grudge Bearer (UA)
• Human Determination (UA)
• Infernal Constitution
• Orcish Aggression (UA)
• Orcish Fury
• Prodigy
• Second Chance
• Squat Nimbleness
• Svirfneblin Magic
• Vampiric Exultation (Plane Shift)
• Wonder Maker (UA)
• Wood Elf Magic

Barbarian

• Path of the Juggernaut
• Path of the Depths

Druid

• Circle of the Forged

Dnd 5e Cat Race

Monk

• Way of the Cobalt Soul
• Way of the Living Weapon
• Way of the Soul Knife

Ranger

None Available

Sorcerer

• Runechild

Unearthed Arcana (UA) is playtest material released by Wizards of the Coast. UA included in this section has either been superseded by a more recent UA release, by officially published material, or enough time has passed since its release that official publication is unlikely.
Barbarian

• Path of the Beast
• Path of the Wild Soul

Cleric

• City Domain
• Protection Domain
• Twilight Domain
• Unity Domain

Race
Druid

• Circle of Stars
• Circle of Twilight
• Circle of Wildfire

Fighter

• Brute
• Knight
• Monster Hunter
• Psi Knight
• Psychic Warrior
• Rune Knight
• Scout
• Sharpshooter

Monk

• Way of the Astral Self
• Way of Mercy
• Way of Tranquility

Paladin

• Oath of Heroism
• Oath of Treachery
• Oath of the Watchers

Ranger

• Revised Ranger
• Beast Master Revised
• Fey Wanderer
• Primeval Guardian Conclave
• Swarmkeeper

Rogue

• Phantom
• Revived
• Soulknife (2019)
• Soulknife (2020)

Sorcerer

• Aberrant Mind
• Clockwork Soul
• Giant Soul
• Phoenix Sorcery
• Psionic Soul
• Sea Sorcery
• Stone Sorcery

Dnd 5e Dog Race
Warlock

• Genie
• Ghost in the Machine
• Lurker in the Deep
• Noble Genie
• Raven Queen
• Seeker

Wizard

• School of Invention
• School of Lore Mastery
• School of Onomancy
• Order of Scribes
• Psionics
• School of Technomancy
• School of Theurgy

5e SRD >Gamemastering >Monsters & Foes >Monsters By Type >Fiends >Devils >

Large fiend (devil), lawful evil

Armor Class 15 (natural armor)
Hit Points 67 (9d10 + 18)
Speed 50 ft., climb 30 ft.

STRDEXCONINTWISCHA
18 (+4)17 (+3)15 (+2)11 (+0)17 (+3)14 (+2)

Saving ThrowsConstitution +5, Wisdom +6, Charisma +5
SkillsInsight +9, Perception +9, Stealth +6, Survival +9
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical weapons that aren’t silvered
Damage Immunities fire, poison
Condition Immunities charmed, exhaustion, frightened, poisoned
Sensesdarkvision 120 ft., passive Perception 19
Languages Infernal, telepathy 120 ft.
Challenge 5 (1,800 XP)

Special Traits

Dnd 5e Dog Race Car

  • Devil’s Sight. Magical darkness doesn’t impede the devil’sdarkvision.
  • Keen Smell. The devil dog has advantage on Wisdom (Perception) checks that rely on smell.
  • Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
  • Scent of Prey. The devil dog knows the exact location of any soul whose true name it knows, as long as that soul resides in a vessel or body within 1 mile. If the soul is beyond that distance, it knows the direction the soul lies in. If the soul is on a different plane of existence, it knows the plane that the soul resides on.

Dnd Dog People

Actions

Sled Dog Race

  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
  • Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

About

The devil dog is a terrifying creature, with a brow containing three sets of eyes, and a long snout full of jagged, alligator-like teeth. Red leathery skin stretches across the skull and the disproportionate body, and a skeletal red tail slinks behind it as it hunts the layers of Hell.

Dnd Races 5e Dog

The devil dog is a lesser devil, often employed to hunt down those few souls who escape from the arch-devils. It is a bizarre looking creature; it has the locomotive skills of a hound, loping after prey, yet its rear digitigrade legs are longer than a normal hound’s, giving them a hunched, perpetually-about-to-pounce posture. They possess clawed paws on both fore and rear limbs.

Dog 5e D&d

The devil dog is capable of smelling out a soul whose true name it knows. The devil dog cannot and will not rest until it locates the creature, sniffing out its soul — even if that soul leaves its body for another. None can avoid paying an arch-devil its due.

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb